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Octave program
Octave program




Build systemĬoder's build system supports three modes of building: single, static and dynamic. Speed-up is usually 3X - 4X relative to the interpreter. oct files are supposed to run faster than the original. Names and symbols are resolved at translation time to get rid of symbol table lookup at the runtime and there is no AST traversal so the generated. The intermediate API as its backend uses the high level oct API and links against Octave core libraries. Octave instructions, are translated to the intermediate Coder C++ API. Doing so helps compiler to correctly find and resolve symbols. Moreover Adding a path to Octave's path, loading packages and autoload functions and changing the current folder via "cd" should be done before the start of the compilation. oct file calls functions such as "eval", "evalin", "assignin", "who", "whos", "exist" and "clear" that dynamically change / query the workspace, they are evaluated in the workspace that the generated. The name and symbol resolution is done at translation time so the workspace and scope of a compiled function cannot be changed/queried dynamically. Handle to nested function is also supported.

octave program

Classdef method dispatching "X = setColor(X,'red') " isn't supported and the only supported classdef method call is calling via dot notation "X = X.setColor('red')".

octave program

Classdef classes and the functions contained in the package folders are supported through the interpreter so the generated.

octave program

m function files and command-line functions. All versions of GNU Octave starting from 4.4.0 are supported.






Octave program